SOL
Textural Ambient Reverb
Introduction
Illuminate the Void.
Texture the Unknown.
SOL is a stellar textural effects engine created in collaboration with Chris Bryant (S1gns Of L1fe). It fuses a powerful Granular Engine with an expansive CLOUDS reverb to create movement, depth, and spacious tonal color.
Shape shimmering atmospheres with radiant detail, or dissolve them into wide cosmic shadows. SOL does not emulate rooms. It transforms space itself.
Free Download
System requirements
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macOS 10.13 or Later
64-bit Intel or Apple Silicon
AU / VST3 -
Windows 10, 11
64-bit
VST3